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You will see the cursor turn blue to indicate that Frozen Mode is enabled. If this is set to "Toggle", you can press Y on the Stage Select screen to toggle Frozen Mode. Peach and others can perform the Frozen Item glitch (aka Frozen Turnip glitch).Ness' PK Thunder hitbox remains active after Ness takes damage.Bowser can perform the Flame Cancel by using neutralB right before touching the ground.Link and Young Link can perform the Boomerang Super Jump by cancelling aerial hookshot with a boomerang catch.Moves that do
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Enabling v1.00 Behavior will make the following changes from Melee v1.00: Melee v1.00 has some minor differences in game mechanics compared to v1.02 (the version you're on). When you enable Neutral Spawn Points, the players will automatically spawn in the recommended starting positions, regardless of the port they are plugged into. However, tournament rules have a list of recommended ports for each player to fairly start the match. In Melee, players spawn in different locations on the stage based on the controller port they are plugged into. The aspect ratio takes the horizontal underscan into account (black bars at the sides of the screen), so leave those there for an accurate aspect ratio (or crop them away for stream layouts - just don't stretch the image). After the match ends, settings are automatically set back to 4-stock.Įnables 16:9 widescreen support for Melee. Also, even if pause is disabled, players may pause and quit out of hand-warmers. During hand-warmers, players cannot hit each other, and they can even grab the same ledge. Starting a 1-minute Time Match now provides a special Hand-Warmer mode. If the Random Stages list needs to be set, try pressing X or Y on the Random Stages screen to load stage presets for singles or doubles. For tournaments, you can strike stages by pressing X.
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On the Stage Select screen, only stages enabled in the Random Stages list are shown. You can also press X to toggle uppercase/lowercase characters. You can now enter longer names into the Name Entry screen. It's useful for crew battles, or simply for evening out a skill disparity in friendlies. Handicap is now used to set a custom stock count for each player. The rumble setting on nametags is no longer used - only controller settings matter.
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If rumble is enabled, you will feel a rumble when you select your character to let you know that it's on. Rumble settings can be changed on the Character Select screen - press D-pad up/down to turn rumble on/off. Your choice gets saved to the memory card. You can change your menu music by going to Sound Test and simply playing any song. Welcome to 20XXTE! Before we get into detail about the main features, here is an overview of some general new features that you'll enjoy.
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